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Multi Threading Model in Paradox Games - Past, Present and Future

Offered By: ACCU Conference via YouTube

Tags

ACCU Conference Courses Game Development Courses Multithreading Courses

Course Description

Overview

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Explore the evolution of multi-threading models in Paradox grand strategy games through this comprehensive conference talk. Delve into the challenges of simulating complex historical scenarios in real-time, focusing on politics, economy, warfare, diplomacy, and demographics. Examine three distinct threading models: the "old" model used in long-running titles like Europa Universalis IV, Hearts of Iron IV, and Stellaris; the "current" model introduced with Crusader Kings 3; and potential future approaches for upcoming games. Gain insights from French C++ expert Mathieu Ropert as he discusses how Paradox has adapted its threading strategies over 20 years to meet increasing computational demands and maintain fluid gameplay experiences.

Syllabus

Multi Threading Model in Paradox Games: Past, Present and Future - Mathieu Ropert - ACCU 2023


Taught by

ACCU Conference

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