YoVDO

Montage - A Video Prototyping System to Reduce Re-Shooting and Increase Re-Usability

Offered By: Association for Computing Machinery (ACM) via YouTube

Tags

ACM SIGCHI Courses Augmented Reality Courses Interaction Design Courses

Course Description

Overview

Explore a conference talk that introduces Montage, an innovative video prototyping system designed to streamline the creation of interaction prototypes. Learn how this tool combines video with digital animated sketches to reduce re-shooting and increase re-usability in the design process. Discover how Montage utilizes chroma keying to separate the prototyped interface from its context, allowing designers to independently reuse or modify elements. Gain insights into the system's ability to enhance video prototyping, encourage exploration of various use contexts, and support different interaction styles. Delve into topics such as prototyping speed, dynamic prototyping, low-budget techniques, and the Octopus Technique. Examine practical examples, including proximity interaction and augmented reality applications, to understand Montage's potential in improving the design workflow.

Syllabus

Introduction
Prototyping Speed
Dynamic Prototyping
Other tools
Video Prototyping
Low Budget Prototyping
Low Budget Video Prototyping
Octopus Technique
Example
Goal
Montage
Wizard Camera
How it works
How it looks like
Canvas
Proximity Interaction
Augmented Coffee Machine
MultiModel Interaction
Augmented Reality
Summary
Future Work


Taught by

ACM SIGCHI

Related Courses

Human Computer Interaction
Independent
Human-Computer Interaction Design
University of California, San Diego via Coursera
Interaction Techniques
University of California, San Diego via Coursera
From Point of View to Prototype
University of California, San Diego via Coursera
Prototyping Interaction
Amsterdam University of Applied Sciences via iversity