Modeling and Animating Mickey from Steamboat Willie - Livestream Tutorial
Offered By: Michael Pavlovich via YouTube
Course Description
Overview
Dive into a comprehensive 2-hour livestream tutorial on modeling and animating the iconic Mickey Mouse from Steamboat Willie. Learn advanced 3D modeling techniques including boolean operations, cartoony squash and stretch, ZSphere and ZSketching, mesh fusion, and conforming to surface. Master the art of character creation from body blockout to intricate details like gloves, ears, and eyeballs. Explore rigging and animation in Character Creator to bring your 3D Mickey to life. Follow along as the instructor guides you through each step, from initial sketches to final animation, providing valuable insights and tips for creating authentic cartoon characters in 3D.
Syllabus
- Intro
- Boolean Boat Whistles
- Cartoony Stovepipe Squash & Stretch
- Loading up a character sheet
- Storing camera views
- Body Blockout
- Shoe Blockout
- ZSphere & ZSketching
- IMM Arms with Bend Curve
- Mesh Fusion
- Glove Blockout
- Ears
- Snout and Nose
- ZRemesh Body
- Pants
- Conform to Surface IMM Buttons
- ZRemesh Head
- Spotlight Paint Reference
- Extract Eyeballs
- Conform to Surface IMM Eye Variant
- Separating Head and Ear Masses
- Boolean Head and Ear
- Rigging & Animating in Character Creator
Taught by
Michael Pavlovich
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