Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 3.4
Offered By: Envato Tuts+ via YouTube
Course Description
Overview
Learn to model a high-poly RPG rocket launcher in 3ds Max in this comprehensive video tutorial. Dive deep into Chris Tate's detailed modeling process, exploring a wide range of tools and techniques including edit poly and spline modeling. Master subdivision workflows, understand the importance of support edges, and learn proper topology for cutting holes while maintaining a quad-based mesh. Focus on modeling fins, adding and adjusting support edges, converting to editable poly, chamfering, modding, and final assembly. Gain valuable insights into mesh clean-up and fixing problem areas in this 30-minute segment of a larger 10-hour series.
Syllabus
Modeling the fins
Adding support edges
Adjusting support edges
Converting to edible poly
Chamfering
Modding
Assembly
Taught by
Envato Tuts+
Related Courses
La Fabrication NumériqueInstitut Mines-Télécom via France Université Numerique 工程圖學 3D CAD 專題
National Taiwan University via Coursera 工程資訊管理 BIM 基礎
National Taiwan University via Coursera 工程資訊管理 BIM 應用
National Taiwan University via Coursera Applications of Linear Algebra Part 1
Davidson College via edX