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Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 2.3

Offered By: Envato Tuts+ via YouTube

Tags

Autodesk 3ds Max Courses 3d Modeling Courses Topology Courses High-Poly Modeling Courses Spline Modeling Courses

Course Description

Overview

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Dive into the third part of day two in this extensive video tutorial series on modeling a high-poly RPG rocket launcher in 3ds Max. Learn advanced modeling techniques as you follow Chris Tate's detailed process for creating a complex 3D weapon. Explore the use of various edit poly and spline modeling tools, work extensively with subdivision surfaces, and understand the importance of support edges. Gain insights into proper topology for cutting holes in subdivided surfaces while maintaining a quad-based mesh. Master mesh clean-up techniques and learn to identify and fix problem areas in your 3D model.

Syllabus

Model a High-Poly RPG Rocket Launcher in 3ds Max - Day 2.3


Taught by

Envato Tuts+

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