YoVDO

Math for Game Dev - An Improvised Live Course

Offered By: Freya Holmér via YouTube

Tags

Game Development Courses Mathematics Courses Trigonometry Courses Scaling Courses Vectors Courses Dot Product Courses Cross Product Courses

Course Description

Overview

Dive into a nearly 4-hour improvised live tutorial on essential math concepts for game development. Explore scaling, ratios, vectors, dot product, trigonometry, degrees, radians, cross product, local vs world space transformations, lerp, derivatives, and framerate independence. Learn from an unscripted, in-depth exploration of these crucial topics, gaining valuable insights for applying mathematical principles in game development scenarios. Note: The tan(x) curve demonstration inadvertently shows the sec(x) curve instead.

Syllabus

- Intro
- Scaling & Ratios
- Vectors & Dot Product
- Trigonometry
- Degrees & Radians
- Cross Product
- Local vs World Space & Transformation
- Lerp
- Derivatives
- Framerate Independence
- Outro


Taught by

Freya Holmér

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