Making V Rising - Unity Game Development Spotlight
Offered By: Unity via YouTube
Course Description
Overview
Dive into an in-depth spotlight on the development of the massively popular game V Rising in this comprehensive conference talk. Explore the journey of Stunlock Studios, from their decision to use Unity and DOTS to the creation of early prototypes. Gain insights into the specific DOTS components utilized, debug tools implemented, and scene structure employed. Discover the intricacies of their World Editor Tools, scripting techniques, and hot reloading capabilities. Learn about the innovative sun system and the integration of Vivox for multiplayer voice chat. Benefit from a technical deep dive into lessons learned using DOTS and receive valuable advice for aspiring DOTS developers. Whether you're a game developer or simply curious about the making of V Rising, this talk offers a wealth of knowledge on modern game development practices.
Syllabus
Intro to Rasmus and Fredrick
History of Stunlock Studios
Choosing Unity and DOTS
Early prototypes for V-Rising
What parts of DOTS the team used
Debug Tools
Scene structure
World Editor Tools
Scripting / Hot Reloading
The Sun
Vivox Multiplayer Voice Chat
Lessons Learnt Using DOTS Technical Deep Dive
Advice for people who want to use DOTS
Taught by
Unity
Tags
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