Making Games That Stand Out and Survive
Offered By: GDC via YouTube
Course Description
Overview
Discover strategies for creating games that capture attention and endure in a crowded market through this 2019 GDC talk by Monomi Park founder Nick Popovich. Learn about the true nature of competition in the gaming industry, understand the concept of staying relevant, and explore techniques for maintaining player engagement. Gain insights into how Slime Rancher achieved success by implementing these principles, and uncover the reasons why players connect with a game's sense of "home." Explore practical takeaways for game developers looking to make their titles stand out among thousands of annual releases and sustain long-term interest.
Syllabus
Intro
DISCLAIMER
Major Topics
Rad Game Factz!
Your Actual Competition
DID YOU KNOW???
What do you mean, Stranger?
Why this is important
What is Staying Relevant?
Takeaway
Keeping the Pulse
How Does it Lead to Sales?
In Summary
Why do Players Respond to Home?
Slime Rancher
It Does the Things
Taught by
GDC
Related Courses
社会人のためのデータサイエンス演習 (ga063)MIC Ministry of Internal Affairs and Communications via gacco Time Series Forecasting
Udacity Customer-Centric Innovation
RWTH Aachen University via edX Тренды и классификации
Novosibirsk State University via Coursera Blockchain for Business
Linux Foundation via edX