YoVDO

Making Connections: Real-Time Path-Traced Light Transport in Game Engines

Offered By: GDC via YouTube

Tags

Real-Time Rendering Courses Game Development Courses Computer Graphics Courses Ray Tracing Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore the cutting-edge world of real-time path-traced lighting in modern game engines through this Advanced Graphics Summit talk from GDC. Delve into the theoretical foundations and practical implementations of path-traced effects, made possible by hardware-accelerated ray tracing and innovative algorithms like Reservoir-based Spatio-Temporal Importance Sampling (ReSTIR). Learn how these advancements are transforming the dream of realistic lighting in games into reality, with a focus on their integration into advanced engines like Unreal Engine 5. Gain insights from experts Evan and Adam as they discuss the essential elements required to incorporate this technology into contemporary game development workflows.

Syllabus

Making Connections: Real-Time Path-Traced Light Transport in Game Engines


Taught by

GDC

Related Courses

Computational Photography
Georgia Institute of Technology via Coursera
Computer Graphics
University of California, San Diego via edX
Interactive 3D Graphics
Autodesk via Udacity
Introducción a la Programación para Ciencias e Ingeniería
Universidad Politécnica de Madrid via Miríadax
Interactive Computer Graphics
University of Tokyo via Coursera