Making a Multiplayer FPS in Unity - Flying - uNet Tutorial
Offered By: Brackeys via YouTube
Course Description
Overview
Explore advanced Unity game development techniques in this tutorial video focused on enhancing multiplayer first-person shooter controls. Learn to implement spring physics for realistic movement, add a flying mechanic for dynamic gameplay, and set camera rotation limits for improved player perspective. Dive into the Unity Networking system (uNet) and C# programming as you build upon previous lessons in the series. Gain hands-on experience with player controller scripts, joint settings, and testing procedures. Access downloadable weapons assets and project files to follow along, and join the developer forum for additional support. Suitable for intermediate-level Unity developers looking to expand their multiplayer game creation skills.
Syllabus
Intro
Spring Physics
Flying Mechanics
Player Controller Script
Joint Settings
Testing
Camera Rotation
Taught by
Brackeys
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Independent