Making a Game in One Hour Using a Custom Engine
Offered By: The Cherno via YouTube
Course Description
Overview
Watch a 35-minute video tutorial demonstrating the process of creating a game in just one hour using a custom game engine. Follow along as the developer designs a rocket in Blender, imports it into the engine, adds scripting for behavior, creates obstacles, implements scoring and game over mechanics, adds visual effects like fracturing and particles, and enhances the gameplay with audio and animations. Learn about rapid game development techniques, problem-solving, and iterative design as the project evolves from concept to playable game within a tight time constraint.
Syllabus
- Intro and what we're doing
- Let's get started
- Creating the rocket in Blender
- Getting the rocket into Hazel
- Adding behavior via scripting
- Creating the pillars
- Adding the floor and ceiling
- Adding the score and game over
- Fracturing the rocket
- Particles!
- Changing the environment
- Pillar color cycling and glow
- Initial gameplay
- Speeding up the rocket over time
- Audio
- Better score font
- Fixing some minor issues
- Some beautiful gameplay
- Score animation
- Next steps and final thoughts
Taught by
The Cherno
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