Creating Real-Time Shared Canvas with WebSockets
Offered By: Coding Train via YouTube
Course Description
Overview
Dive into a comprehensive live stream tutorial on creating a real-time collaborative drawing canvas using p5.js and WebSockets. Learn client-server programming techniques as you explore Node.js, Express.js, Socket.io, and p5.js. Begin with a Starfield Coding Challenge in Processing, then progress through the main project, covering Node.js installation and usage, implementing Express.js for file hosting, and utilizing Socket.io for server connections. Discover how to connect multiple clients to the server, enabling a shared drawing experience. Gain valuable insights into web development, real-time communication, and interactive graphics programming throughout this two-hour session.
Syllabus
- Starfield Coding Challenge in Processing.
- Presentation of today's project.
- How to install and use Node.js.
- Add web framework Express.js to host files.
- Install Socket.io to establish socket connections with server.
- Connecting clients to server to share drawing canvas.
- Conclusion.
Taught by
The Coding Train
Related Courses
Complete NodeJS course with express, socket io and MongoDBUdemy Legacy - Node: De cero a experto
Udemy JavaScript - Curso COMPLETO com 6 Projetos REAIS
Udemy Learning Node.js
LinkedIn Learning Socket.IO NodeJs. Aprende Websockets creando chat en vivo
Udemy