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Creating Jason Voorhees and Michael Myers Masks in ZBrush - Sculpting and Texturing Tutorial

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses 3d Modeling Courses Texturing Courses Dynamesh Courses Character Sculpting Courses

Course Description

Overview

Learn to create iconic horror movie masks in this comprehensive 3D modeling tutorial. Master techniques for sculpting, texturing, and detailing Jason Voorhees' hockey mask from Friday the 13th and Michael Myers' mask from Halloween. Explore advanced ZBrush features including Dynamesh, ZRemesh, Boolean operations, Spotlight, Surface Noise, UV Master, and Fibermesh. Follow along as the instructor demonstrates head sculpting, mask blockouts, strap creation, polypaint techniques, and even humorous character designs. Perfect for 3D artists looking to enhance their skills in creating detailed, recognizable props and characters for film, games, or personal projects.

Syllabus

- Intro
- Voorhees head sculpt
- Dynamesh for Mask Blockout
- Hockey Mask ZRemesh and Refine
- Importing Spotlight Reference
- Create & Boolean Hockey Mask Holes
- ZRemesh Hockey Mask
- Sculpting 2 Objects together
- Subtool Remesh
- Strap Creation Techniques
- Button Snap IMM
- Belt Clasp
- Spotlight Polypaint
- Surface Noise Weave & UV Master
- Face Texture Eyes and Teeth Steal
- Shirt Grab
- Michael Meyers Mask Blockout
- Mask Thickness and Detail Project
- Fibermesh & Groom
- Collar Creation
- Michael Meyers Mask Polypaint
- Two Bass Pro Shop Dudes Running Errands


Taught by

Michael Pavlovich

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