YoVDO

Introduction to Point Operators (POPs) in TouchDesigner - The New GPU-Based Operator Family

Offered By: The Interactive & Immersive HQ via YouTube

Tags

Computer Graphics Courses GPU Computing Courses Visual Programming Courses Real-Time Rendering Courses TouchDesigner Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore the new Point Operators (POPs) family in TouchDesigner through this comprehensive 23-minute video tutorial. Dive into the core concepts of this GPU-based operator family, designed for creating and modifying 3D data. Learn about different types of 3D data POPs can contain, supported primitive types, and their applications in 3D rendering and instancing. Discover the performance benefits POPs offer compared to the SOP family. Gain insights into POP attributes, popViewer, point, vertex, and primitive lists, as well as POP generators and filters. Note that POPs are currently in alpha stage, so information may change before the stable release. Follow along with timestamps for easy navigation through specific topics, from basic concepts to real-time performance considerations.

Syllabus

– Intro
– POP Attributes and popViewer
– Point, Vertex and Primitive Lists
– POP Primitive Types
– POP Generators and Filters
– Using POPs for 3D Rendering
– Using POPs for Instancing
– Real-Time Performance and Outro


Taught by

The Interactive & Immersive HQ

Related Courses

Advanced App Development in Android
Imperial College London via Coursera
Linear Algebra III: Determinants and Eigenvalues
Georgia Institute of Technology via edX
Beg Photoshop/Digital Imaging
Chaffey College via California Community Colleges System
Computational Photography
Georgia Institute of Technology via Coursera
Computational Geometry
Saint Petersburg State University via Coursera