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Inertialization - High-Performance Animation Transitions in Gears of War

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses High Performance Computing Courses

Course Description

Overview

Explore a groundbreaking high-performance approach to animation transitions developed for Gears of War 4 in this 43-minute GDC session from 2018. Delve into the concept of inertialization as Microsoft's David Bollo presents the innovative techniques used to enhance the game's visual quality and performance. Gain insights into the challenges faced and solutions implemented by the Microsoft team to create seamless and dynamic character animations. Learn about the technical aspects of this animation system and how it contributes to the overall gaming experience in the Gears of War franchise.

Syllabus

Inertialization: High-Performance Animation Transitions in Gears of War


Taught by

GDC

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