Import FBX Avatar as Player and NPC - Unreal Engine 5.1 Tutorial
Offered By: Freedom Arts - 3D Animation & Game Developer via YouTube
Course Description
Overview
Learn how to import third-party FBX humanoid 3D avatars into Unreal Engine 5.1 game projects as main player characters or NPCs in this comprehensive 31-minute tutorial. Discover techniques for handling avatars with and without root bones, including how to add a root bone for proper root motion retargeting. Follow along with real-time keyboard strokes and mouse clicks for a step-by-step guide to successfully integrating FBX avatars into your game. Gain valuable insights into 3D modeling, animation, and game development processes while exploring the intricacies of working with FBX files in Unreal Engine 5.1.
Syllabus
Import FBX Avatar as Player & NPC - Unreal Engine 5.1 Tutorial
Taught by
Freedom Arts - 3D Animation & Game Developer
Related Courses
Creative Programming for Digital Media & Mobile AppsUniversity of London International Programmes via Coursera Online Games: Literature, New Media, and Narrative
Vanderbilt University via Coursera Game Design Concepts
Canvas Network General Game Playing
Stanford University via Coursera Program Arcade Games - Learn Computer Science
Independent