YoVDO

iClone Unity 4 Mecanim Series - Applying iClone Motions to Animator Controller

Offered By: Reallusion via YouTube

Tags

Unity Courses Game Development Courses Character Animation Courses iClone Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Learn how to apply iClone motion content to a character's Animator Controller in Unity 4 using Mecanim. Explore the process of creating a simple state machine with iClone-generated motions, utilizing Mecanim's powerful features for transitioning and blending between animations. Discover how to set up parameters and create blend trees to enhance character animation control. Follow along as the tutorial guides you through the step-by-step process of integrating iClone content into Unity 4's Animator Controller, building upon the previous tutorials in the series.

Syllabus

iClone Unity 4 Mecanim Series: Applying iClone Motions to an Animator Controller in Unity 4


Taught by

Reallusion

Related Courses

Game Development for Modern Platforms
Michigan State University via Coursera
Diseño de Videojuegos: Una introducción
Universidad de los Andes via Coursera
Gameplay en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Desarrollo de Videojuegos 3D en Unity: Una Introducción
Universidad de los Andes via Coursera