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ZBrush 2024 Tutorial - 3D Modeling Techniques for Shoes, Ink Bottles, and Eyeballs

Offered By: Pixologic ZBrush via YouTube

Tags

ZBrush Courses 3d Modeling Courses Character Design Courses Texturing Courses Digital Sculpting Courses Dynamesh Courses

Course Description

Overview

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Explore advanced 3D modeling techniques in ZBrush 2024 with this comprehensive tutorial by Ian Robinson. Dive into detailed demonstrations covering gizmo mirror alignment, custom user interface tips, and efficient shortcut usage. Learn to create intricate models like ink bottles and shoes, mastering techniques such as blocking rough shapes, using DynaMesh, and applying QMesh for soles. Discover the art of eyeball creation in a mini-masterclass, covering everything from basic sphere manipulation to sculpting realistic irises and adding veins. Gain insights on using Spotlight for reference loading, applying materials and colors, and creating glass lens effects with HDRI. Perfect for both beginners and experienced 3D artists looking to enhance their ZBrush skills and create stunning, detailed models.

Syllabus

Part Two, July 10 2024
Q - Gizmo mirror only [2] Alignment
Q -- A faster way
Q -- Recap, Summary
Q - Custom User Interface, Ian's tip
Q -- Learn shortcuts
Ink Bottle, Shoes
__ Blocking the rough shape
Q - Rounding the eye "frame"
__ Shoe Tongue, Collar, loop
__ DynaMesh, subdivide first
__ Entry hole
__ Sole, separate scale, QMesh
__ Counter and Toe-cap
__ Creating the other shoe
Ink Bootle, Details
__ Arm-Ring, Ring3D
__ Tear Drop, MeshBalloon
Q - Character Creator 4, GOZ [1]
__ Ink Bottle Summary, elbow
Q - GOZ [2] Plus feature
Eyeball, mini masterclass
Q - Loading Reference, Spotlight
__ Sphere 32, cut, clip
__ Select, masking, flatten
__ Eye creation concept, 2 parts
__ Lens, ZRemesh by Union, prep. tip
__ Sculptris, Transform, ZRemesh
__ Pupil, paint black
__ Reference
__ Sculpting the Iris, Radial Sym, mask
__ Demon's Eye
__ Goat's Eye
__ Material, color, painting
__ Adding Veins
__ Glass lens, HDRI
Thank you and bye


Taught by

Pixologic ZBrush

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