Essential Lighting Concepts in 3D Graphics - From GI to SSS
Offered By: InspirationTuts via YouTube
Course Description
Overview
Learn essential lighting concepts for 3D rendering in this 11-minute video tutorial. Explore techniques including global illumination, high dynamic range imaging (HDRI), volumetric lighting, soft and hard lighting, gobos, caustics, and subsurface scattering (SSS). Gain valuable insights to enhance your 3D lighting skills and create more realistic and visually appealing renders.
Syllabus
Intro
Blender Sales
Global Illumination GI
High Dynamic Range Imaging HDRI
Volumetric Lighting
Soft & Hard Lighting
Gobos
Caustics
Subsurface Scattering SSS
Taught by
InspirationTuts
Related Courses
After Effects Apprentice: 11 3D SpaceLinkedIn Learning Introduction to Lights in V-Ray Next
LinkedIn Learning Motion Graphics for Video Editors: Working with 3D Objects
LinkedIn Learning Introducing Photoshop: 3D
LinkedIn Learning Master Lighting in Blender 3D | #Series2
Skillshare