We Will All Be Game Programmers
Offered By: JSConf via YouTube
Course Description
Overview
Explore the intersection of game programming and JavaScript development in this JSConf EU 2014 talk by Hunter Loftis. Discover how techniques from 80s and 90s game development, such as realtime interactions, offline-first networking, fluid graphics, and physics-based animations, are becoming increasingly relevant to modern JavaScript applications. Learn about the elegant solutions game programmers developed to overcome technical challenges and how these methods are already influencing popular JavaScript libraries. Gain insights into game-loop architecture and its growing importance in everyday JS apps. Leave equipped with knowledge to enhance your own applications using game programming concepts, bridging the gap between traditional web development and immersive user experiences.
Syllabus
Intro
Heroku
Why JavaScript
Google Maps vs GTA
Google Maps 2013
Moon Patrol
Interactive virtual environment
Famous game engine
Doom 3 architecture
Its inevitable
JavaScript
PollyCraft
Tooling Marketplace
Game Dev Techniques
Game Loop
Dependency Injection
Time Buffers
Physics
Time Buffer
Newton
Event Loop
Outro
Taught by
JSConf
Related Courses
AngularJS: Framework FundamentalsMicrosoft via edX Архитектура Android-приложений
Moscow Institute of Physics and Technology via Coursera Client-based Web Applications development: ReactJS & Angular
Universidad Politécnica de Madrid via Miríadax Getting Started with Blazor Server
Coursera Project Network via Coursera Getting Started with Blazor WASM
Coursera Project Network via Coursera