YoVDO

How to - Not Create Textures for VFX

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses VFX Courses

Course Description

Overview

Discover the art of texture creation for visual effects in this 55-minute GDC Visual Effects Summit talk from 2022. Gain valuable insights from Wild Sheep Studios' Simon Trumpler as he demystifies various texture types and their creation processes. Learn how to overcome the initial overwhelm often experienced by newcomers to texture creation in VFX. Explore practical tips, creative techniques, and solutions to common challenges. Delve into specific texture examples such as galaxy, water splash, fire nova, and cloud textures. Understand the importance of brush types, shader magic, and resource management. Perfect for aspiring VFX artists and those looking to enhance their texture creation skills in the game development industry.

Syllabus

Intro
Simon Trümpler
Welcome to VFX Island
Expectation Management
Introduction: Texture Types
Introduction: Texture Use Cases
Introduction: Texture Creation
Things blocking me #1
Things blocking me #2 - Top 6 Solutions
Practical Tips
Practical Tip: What should I do?
Galaxy Texture
Brushes Standard Brushes
Lights Rays
Lightning Texture
Water Splash Texture
Sand Explosion Reuse Textures
Water Texture
Fire Nova
Waterfall Texture
Creative use of Textures
Creative Textures
Cloud Texture
Shader Magic: UV Distortion
Shader Magic: LUT
Shader Magic: Erosion
Resource Database
Wild Sheep Studio is hiring!


Taught by

GDC

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