How to Make Video Games - Creating a Sound Manager and Ball Physics
Offered By: Derek Banas via YouTube
Course Description
Overview
Learn how to create a Sound Manager and implement ball ricochet mechanics in this 26-minute video tutorial on game development with Unity. Explore the process of creating sprites using GIMP and dive into C# programming to handle collisions between the ball, paddles, walls, and goals. Gain practical insights into 2D game development techniques applicable to classic games like Space Invaders, Pacman, and Tetris. Follow along as the instructor demonstrates both Windows and Mac versions of Unity, providing a comprehensive guide to building engaging gameplay elements.
Syllabus
Intro
GIMP
Unity
Requirements
Start Function
Collision
Check Collision
Ball Hit Paddle
Vectors
Outro
Taught by
Derek Banas
Related Courses
Game Development for Modern PlatformsMichigan State University via Coursera Diseño de Videojuegos: Una introducción
Universidad de los Andes via Coursera Gameplay en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera Desarrollo de Videojuegos 3D en Unity: Una Introducción
Universidad de los Andes via Coursera