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How to Make a Procedural Rock Shader in Blender

Offered By: CG Cookie via YouTube

Tags

Blender Courses Color Theory Courses

Course Description

Overview

Learn how to create a realistic procedural rock shader in Blender in this 16-minute tutorial. Follow along as Chris Bailey guides you through the process, starting with analyzing a reference image and progressing to creating a texture, introducing noise, and manipulating color vectors. Apply the shader to a rock-like object, refine it for increased realism, and make final adjustments to achieve a convincing result. Suitable for both beginners and experienced users of procedural materials in Blender.

Syllabus

[] Let's get started!
[] Looking at a reference image
[] Creating a texture
[] Introducing noise
[] Plugging a color into a vector
[] Adding color to our texture
[] Let's see this on a rock-like object
[] Making it more realistic
[] Final adjustments


Taught by

CG Cookie

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