Creating Cartoon Player Avatar for Unreal Engine 5.3 - Retargeting Tutorial
Offered By: Freedom Arts - 3D Animation & Game Developer via YouTube
Course Description
Overview
Learn how to create a cartoon 3D avatar for Unreal Engine 5.3 (UE5.3) and implement it as a player avatar or NPC in a third-person game project using Vroid Studio. Follow step-by-step instructions to make the 3D avatar game-ready, bake multiple materials into a single material texture, and retarget the avatar in UE5.3 for player control. Gain insights into 3D modeling, animation, and game development techniques while exploring the process of converting VRM files to FBX format and utilizing various 3D software tools such as iClone 8, Character Creator 4, Blender, and Unreal Engine 5.
Syllabus
How to Create Cartoon Player Avatar for Unreal Engine 5.3 - Retarget - Full Tutorial
Taught by
Freedom Arts - 3D Animation & Game Developer
Related Courses
Using the ZBrush Pose Tools Plugin and Character Creator to Animate, Pose, and Organize PosesMichael Pavlovich via YouTube Posing a Custom ZBrush Character in Character Creator With Custom and Library Accessories
Michael Pavlovich via YouTube Using a Character Creator Neutral Base for Custom Characters, Clothing, and Accessories
Michael Pavlovich via YouTube Character Creator and ZBrush: 3D Modeling Techniques for Stylized Characters and 3D Printing
Michael Pavlovich via YouTube Export Unreal Engine 5.1 Animation Sequence to iClone and Character Creator as rlMotion
Freedom Arts - 3D Animation & Game Developer via YouTube