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How to Create a Sci-Fi Open World in Unreal Engine 5 with KitBash3D

Offered By: UNF Games via YouTube

Tags

Unreal Engine Courses Level Design Courses

Course Description

Overview

Dive into a comprehensive tutorial on creating a Sci-Fi Open World in Unreal Engine 5 using KitBash3D's Mission to Minerva Kit. Master viewport navigation, asset organization, and world-building techniques. Learn to craft expansive landscapes, integrate buildings and roads, and enhance scenes with custom materials and textures. Explore set dressing, atmosphere modification, and post-processing effects to bring your sci-fi world to life. Conclude by integrating a flyable spaceship into your newly created environment, providing a complete open-world game development experience.

Syllabus

Intro
Downloading the Kit
Viewport Navigation
Organizing assets
Using GYM worlds
How to create bigger worlds
Overview of the Gym World
Creating our Level
Placing assets in our Level
Creating the Focal Point
Adding Roads
Adding Buildings
Adding Big Mountains
Adding another set of rocks
Modifying Megascans assets
Creating the Landscape Material
Adding Landscape Layers
Adding World texture variation to the Landscape
Adding the Slope Material to rocks
Landscape Material Variation
Adding Floors to walk
Set Dressing the player area
Set Dressing with Medium Sized elements
Set Dressing with Small SIzed elements
Polishing Background elements
Changing the atmosphere
Changing the Post Process Volume
Adding fog and light shafts
Fixing World Partition for distant objects
Migrating the Spaceship project
Flying the Spaceship


Taught by

UNF Games

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