Harnessing Light with URP and the GPU Lightmapper - Unite Now 2020
Offered By: Unity via YouTube
Course Description
Overview
Explore the intricacies of lighting and shadows in Unity's Universal Render Pipeline through this comprehensive video from Unite Now 2020. Gain insights into setting up scenarios with real-time shadows, Light Probes, and baked Global Illumination. Delve into topics such as realtime and baked lighting strategies, shadow quality and cascades, lightmapping techniques, UV considerations, and the effective use of Light and Reflection Probes. Learn how to iterate on settings for optimal results and understand the concept of mixed lighting. This hour-long session, presented by Ciro Continisio, offers a deep dive into harnessing light for enhanced visual quality in Unity projects.
Syllabus
- Intro and agenda
- Universal Render Pipeline
- Realtime lighting strategy
- Shadow quality, cascades
- Baked lighting strategy
- Explanation of lightmapping
- Filtering and Charts
- UVs
- Iterating on the right settings
- Mixed lighting
- Light Probes
- Reflection Probes
- Wrap-up
Taught by
Unity
Tags
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