YoVDO

Google Maps, Not Greyboxes - Digital Location Scouting for 'Untitled Goose Game'

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Game Development Courses Google Maps Courses

Course Description

Overview

Explore the innovative level design process behind 'Untitled Goose Game' in this 30-minute GDC talk from 2021. Discover how House House's Jake Strasser utilized digital location scouting of real-world places through Google Maps to create the game's immersive environments. Learn about the advantages of this unique approach over traditional greyboxing techniques and gain insights into how it shaped the game's distinctive aesthetic and gameplay. Delve into the creative decision-making process that led to the charming and realistic settings that players navigate as a mischievous goose.

Syllabus

Google Maps, Not Greyboxes: Digital Location Scouting for 'Untitled Goose Game'


Taught by

GDC

Related Courses

Blending Gameplay and Storytelling with Timeline - 2019 Improvements
Unity via YouTube
Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube
Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube
Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube
Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube