Good Design Makes Happy Customers - A Microtransaction Design Primer
Offered By: GDC via YouTube
Course Description
Overview
Explore the principles of effective microtransaction design in this 2018 GDC talk by ArenaNet's Crystin Cox. Gain insights from Cox's extensive experience leading microtransaction design efforts for popular games like Guild Wars 2 and MapleStory, and learn how to train designers to create high-quality microtransactions with confidence and consistency. Discover strategies for developing microtransactions that enhance player satisfaction and contribute to a game's success over the course of this one-hour presentation.
Syllabus
Good Design Makes Happy Customers: A Microtransaction Design Primer
Taught by
GDC
Related Courses
Blending Gameplay and Storytelling with Timeline - 2019 ImprovementsUnity via YouTube Building Beautiful Worlds with Unity's New Terrain Features
Unity via YouTube Get Started Building World-Class Networked Games with FPS Sample - Unity at GDC
Unity via YouTube Achieving High-Fidelity AR with the Lightweight Render Pipeline
Unity via YouTube Megacity on Mobile - How We Optimized It with Adaptive Performance
Unity via YouTube