YoVDO

Godot 101- Beginner Lessons for Godot 3.1

Offered By: KidsCanCode via YouTube

Tags

Godot Courses 3d Game Development Courses Edge Detection Courses

Course Description

Overview

Learn the fundamentals of 3D game development using Godot 3.1 in this comprehensive video tutorial series. Begin with an introduction to 3D in Godot, then progress through importing 3D models, implementing kinematic character movement, working with areas, mastering edge detection and mouse capture techniques, exploring Constructive Solid Geometry (CSG), and finally creating a first-person character. Gain hands-on experience and practical skills to kickstart your 3D game development journey with Godot.

Syllabus

Godot 101: Intro to 3D (part 1).
Godot 101: Intro to 3D (part 2): Importing 3D Models.
Godot 101: Intro to 3D (part 3): Kinematic Character Movement.
Godot 101: Intro to 3D (part 4): Areas.
Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture.
Godot 101: Intro to 3D (part 6): Introducing CSG.
Godot 101: Intro to 3D (part 7): First-person Character.


Taught by

KidsCanCode

Related Courses

Desarrollo de Videojuegos 3D en Unity: Una Introducción
Universidad de los Andes via Coursera
基于Unity引擎的游戏开发进阶
Fudan University via Coursera
NPC Programming
Unity via Coursera
3D Interactions and Navigation
Unity via Coursera
网络游戏设计与开发
Fudan University via Coursera