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Game Character Design - References and ZBrush Basics - Session 1

Offered By: McK via YouTube

Tags

ZBrush Courses Anatomy Courses Character Design Courses User Interfaces Courses 3D Character Modeling Courses Digital Sculpting Courses

Course Description

Overview

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Begin the first session of a game character course by exploring essential references and receiving valuable advice for ZBrush. Dive into an introduction of commonly used ZBrush features, including brushes and UI tools. Learn time-saving techniques for efficient workflow and file management. Gain insights on the importance of consistent practice and perseverance in mastering 3D character creation. Discover recommended resources like Anatomy for Sculptors to enhance your understanding of character anatomy. Prepare for upcoming sessions by absorbing these foundational concepts and tips, setting the stage for creating impressive 3D game characters.

Syllabus

References
Pieces of Advice about ZBrush
ZBrush Brushes
ZBrush UI tools
Saving in ZBrush Advice


Taught by

McK

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