Sounds and Sound Managers in Game Engine Development - Episode 23
Offered By: The Cherno via YouTube
Course Description
Overview
Dive into the world of game engine development with this comprehensive 1.5-hour video tutorial focusing on implementing audio and sound managers in the Sparky Engine. Learn the intricacies of creating a robust audio system for your game engine, including how to handle sound effects and music. Explore practical techniques for managing audio resources efficiently and integrating them seamlessly into your game engine architecture. Gain valuable insights into best practices for audio implementation in game development, and follow along as the instructor demonstrates key concepts using the Sparky Engine source code. Perfect for aspiring game developers and engine programmers looking to enhance their skills in audio programming for interactive experiences.
Syllabus
Ep. 23: Sounds and Sound Managers - Sparky Engine (How To Make a Game Engine)
Taught by
The Cherno
Related Courses
Physically-Based Rendering in Sparky Engine - Development LogThe Cherno via YouTube Texture Arrays - How to Make a Game Engine
The Cherno via YouTube Sparky Engine Dev Log 3 - The Start of Physically Based Rendering
The Cherno via YouTube A Tour of the Sparky Engine
The Cherno via YouTube The Emscripten Experience - Sparky Engine - How to Make a Game Engine - Episode 25
The Cherno via YouTube