YoVDO

Layers in Game Engine Development - Episode 11

Offered By: The Cherno via YouTube

Tags

Game Engine Development Courses Game Development Courses C Programming Courses Software Design Courses Software Architecture Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Dive into the eleventh episode of a comprehensive game engine development series, focusing on implementing layers in the Sparky Engine. Learn essential techniques for creating a robust game engine architecture, including how to structure and manage different layers within your engine. Explore practical coding examples and best practices as you follow along with the live-streamed tutorial. Gain valuable insights into game engine design principles and enhance your understanding of low-level programming concepts. Perfect for aspiring game developers and those interested in the intricacies of game engine creation.

Syllabus

Ep. 11: Layers - Sparky Engine (How To Make a Game Engine)


Taught by

The Cherno

Related Courses

Pattern-Oriented Software Architectures: Programming Mobile Services for Android Handheld Systems
Vanderbilt University via Coursera
The Caltech-JPL Summer School on Big Data Analytics
California Institute of Technology via Coursera
Automated Visual Software Analytics
openHPI
Software Architecture & Design
Georgia Institute of Technology via Udacity
Software Architecture for the Internet of Things
EIT Digital via Coursera