YoVDO

Layers in Game Engine Development - Episode 11

Offered By: The Cherno via YouTube

Tags

Game Engine Development Courses Game Development Courses C Programming Courses Software Design Courses Software Architecture Courses

Course Description

Overview

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Dive into the eleventh episode of a comprehensive game engine development series, focusing on implementing layers in the Sparky Engine. Learn essential techniques for creating a robust game engine architecture, including how to structure and manage different layers within your engine. Explore practical coding examples and best practices as you follow along with the live-streamed tutorial. Gain valuable insights into game engine design principles and enhance your understanding of low-level programming concepts. Perfect for aspiring game developers and those interested in the intricacies of game engine creation.

Syllabus

Ep. 11: Layers - Sparky Engine (How To Make a Game Engine)


Taught by

The Cherno

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