Empires to Ages - Storytelling Lessons Learned in 14 Years at BioWare
Offered By: GDC via YouTube
Course Description
Overview
Explore key storytelling insights from Mike Laidlaw's 14-year tenure at BioWare in this 2018 GDC talk. Discover how narrative designers and writers can effectively integrate stories into games while collaborating seamlessly with the larger development team. Learn about trusting your creative instincts, managing conflicting dependencies, setting clear goals, maintaining quality, and embracing vulnerability in the game development process. Gain valuable lessons on crafting cohesive narratives and fostering productive relationships within a game studio environment.
Syllabus
Intro
Trust
Your Job
Dueling
Dependencies
Mitigation
Clear Goals
Quality
Be vulnerable
Taught by
GDC
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