YoVDO

Effects of VE Transition Techniques on Presence, Illusion of Virtual Body Ownership, Efficiency, and Naturalness

Offered By: Association for Computing Machinery (ACM) via YouTube

Tags

ACM SIGCHI Courses Storytelling Courses User Experience Courses Virtual Reality Courses Game Design Courses Research Methodology Courses

Course Description

Overview

Explore the effects of different Virtual Environment (VE) transition techniques on user experience in this 29-minute conference talk from the ACM Symposium on Spatial User Interaction. Delve into a comparative study of three metaphors for transitioning between VEs: an in-VR head-mounted display metaphor, a turn around metaphor, and a simulated blink metaphor. Examine their impact on presence, illusion of virtual body ownership (IVBO), efficiency, and naturalness. Discover surprising findings that show no significant effect on presence and IVBO across the tested metaphors. Gain valuable insights for researchers and game designers aiming to create more natural virtual environments. Learn about the study design, results, and implications for future work in VR user studies and storytelling.

Syllabus

Introduction
Applications
The Question
Transition Techniques
Hypothesis
Virtual Body Condition
Study Design
Results
Illusion of Virtual Body Ownership
Explanation
Task Load
Discussion
Task Board
Naturalness
Habituation
Takeaway
In conclusion
Future work
Questions


Taught by

ACM SIGCHI

Related Courses

User Experience for the Web
Open2Study
Intro to the Design of Everyday Things
Udacity
UX-Design for Business
Fraunhofer IESE via Independent
UX Design for Mobile Developers
Google via Udacity
SAP's UX Strategy in a Nutshell by Sam Yen
SAP Learning