YoVDO

Don't Ship a Product, Ship Value - Start Your Minimum Viable Product With a Solution

Offered By: GDC via YouTube

Tags

GDC (Game Developers Conference) Courses Entrepreneurship Courses Game Development Courses Software Development Courses Product Management Courses Product Development Courses Value Proposition Courses Minimum Viable Product Courses

Course Description

Overview

Discover the essential steps to maximize your game or software minimum viable product's success potential in this 20-minute GDC Virtual Talk from 2020. Kongregate's Janessa Olson breaks down the process of creating a solution-focused MVP, emphasizing the importance of delivering value rather than just shipping a product. Gain insights into effective development strategies, learn how to prioritize features, and understand the key elements that contribute to a successful launch. Apply these valuable lessons to your own projects and increase your chances of creating a compelling and marketable MVP in the competitive game and software development landscape.

Syllabus

Don't Ship a Product, Ship Value: Start Your Minimum Viable Product With a Solution


Taught by

GDC

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