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DMX Pixel Mapping Updates in Unreal Engine 5.3

Offered By: The Interactive & Immersive HQ via YouTube

Tags

Unreal Engine Courses Game Development Courses Lighting Design Courses Visual Effects Courses 3D Graphics Courses Real-Time Rendering Courses TouchDesigner Courses

Course Description

Overview

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Explore the latest updates to DMX Pixel Mapping in Unreal Engine 5.3 through this informative video tutorial. Learn how to add sources to Unreal Engine assets, utilize new texture downsampling and filtering features, and navigate the improved DMX Library management system. Discover techniques for interacting with fixtures and manipulating objects in space. Gain insights into the overhauled Control Console and streamlined interface improvements. Follow along as the instructor demonstrates these enhancements using a built-in DMX template level, providing practical examples of how to leverage these new capabilities in your projects. By the end of this 16-minute tutorial, you'll have a comprehensive understanding of the DMX Pixel Mapper updates in Unreal Engine 5.3 and how they can enhance your interactive and immersive content creation.

Syllabus

- Updates to DMX Pixel Mapping in Unreal Engine 5.3
- Adding a source to the Unreal Engine asset
- Texture Downsampling and Filtering
- Using the DMX Library
- Interacting with Fixtures
- Moving and Scaling Objects in Space
- More TouchDesigner and Immersive Content


Taught by

The Interactive & Immersive HQ

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