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DeepMotion to Unreal Engine 5.1 - Converting MP4 to FBX with Embedded Mocap Animation

Offered By: Freedom Arts - 3D Animation & Game Developer via YouTube

Tags

Motion Capture Courses Game Development Courses Unreal Engine Courses 3d Animation Courses iClone Courses Animation Retargeting Courses 3DXchange Courses FBX Courses

Course Description

Overview

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Learn how to integrate DeepMotion mocap with iClone 8 and Unreal Engine 5.1 in this comprehensive tutorial video. Convert an MP4 video into an FBX file with embedded mocap motion data, overcoming challenges through various import methods and conversion techniques. Explore direct import attempts into Unreal Engine, conversion attempts using Character Creator 4 and iClone 8, and successful conversion using 3DXchange 7. Create animation sequences, import them into Unreal Engine, and perform retargeting on a third-party FBX humanoid avatar. Gain valuable insights and practical demonstrations throughout the process, from AI mocap export to final animation sequence play testing.

Syllabus

1. Introduction -
2. AI Mocap using DeepMotion, export as FBX -
3. Direct import FBX into Unreal Engine 5.1 Fail -
4. Convert to rlMotion by using CC4 & iClone 8 to convert Fail -
5. Convert to rlMotion by using 3DXchange 7 Success -
6. rlMotion to Unreal Engine Animation Sequence by using Freedom Animation Pipeline Plugin Success -
7. Retarget Animation Sequence on your imported FBX humanoid avatar Success -
8. Animation Sequence Play Test Success and Done -
9. Subscribe to my YouTube Channel! -


Taught by

Freedom Arts - 3D Animation & Game Developer

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