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Deep Learning in Gaming with Idan Beck

Offered By: Resemble AI via YouTube

Tags

Deep Learning Courses Artificial Intelligence Courses Game Development Courses Machine Learning Courses Reinforcement Learning Courses Procedural Generation Courses Synthetic Data Courses

Course Description

Overview

Explore the intersection of AI, machine learning, and gaming in this 39-minute webinar featuring Idan Beck from Unity. Delve into various applications of AI and ML in the gaming industry, including adaptive networking, procedural generation, synthetic hand tracking, and reinforcement learning. Gain insights into innovative concepts like holographic representation and synthetic data generation. Learn about the challenges and potential solutions in implementing AI in gaming environments, from navigation and task planning to motion planning and neural representations.

Syllabus

Introduction
Overview
About Idan
My past
Bruce Land
Adaptively networked extensible multiprocessor architecture
Gtar
Machine Learning
Problems With AI
Sandbox VR
ML AI
AI
Note Tree
Navigation
Task Planning
Procedural vs Synthetic Generation
Synthetic Hand Tracking
Machine Learning Neural Representation
Holographic Representation
Reinforcement Learning
Motion Planning
Synthetic Data
Outro


Taught by

Resemble AI

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