Critical Decisions - Live Services, Generative AI, and Game Infrastructure Architecture
Offered By: Unity via YouTube
Course Description
Overview
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore use cases and delve into the technical aspects of integrating generative AI within game titles to enhance player experiences in this 40-minute conference talk. Gain a comprehensive guide on architecting games for scalability and resilience, and acquire valuable tips for future-proofing development to stay ahead in the dynamic gaming landscape. Presented by Ishan Sharma, Senior Product Manager for GKE, AI Infrastructure, and Google Cloud for Games at Google Cloud, this Unite 2024 session focuses on critical decisions in live services, generative AI, and beyond, providing insights into infrastructure architecture for game developers.
Syllabus
Critical decisions – Live services, generative AI, and beyond | Unite 2024
Taught by
Unity
Tags
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Make an Action Bar in Unity Part 1 - Modular Action System
Coursera Project Network via Coursera Advanced Game Development Using PyGame
Coursera Project Network via Coursera بالتطبيق العملي C# تعلم أساسيات لغة
Coursera Project Network via Coursera Alojamiento de servidores para juegos con Amazon EC2 (Español LATAM) | Game Server Hosting with Amazon EC2 (LATAM Spanish)
Amazon Web Services via AWS Skill Builder