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Creating a Realistic Head in Blender - Part 1: Base Mesh Modeling

Offered By: CG Cookie via YouTube

Tags

Blender Courses 3d Modeling Courses Retopology Courses Texture Painting Courses Photorealistic Rendering Courses Digital Sculpting Courses Subsurface Scattering Courses

Course Description

Overview

Discover a comprehensive tutorial on creating photorealistic human portraits in Blender. Begin with an artistic approach to generating a base mesh, combining modeling and sculpting techniques. Learn to sculpt basic forms and volumes, then retopologize facial topology to create an excellent foundation for high-frequency detail sculpting. Explore the entire process of creating realistic human heads, including detail sculpting, texture painting, hair growing and styling, sub-surface scatter shading, and compositing. Benefit from time-lapse demonstrations with commentary for time-consuming tasks like modeling, sculpting, and texture painting, while other parts are presented in real-time. Gain valuable insights into this hybrid method that offers an alternative to traditional box modeling techniques, setting the stage for creating stunning, lifelike portraits in Blender.

Syllabus

Creating a Realistic Head in Blender - part 01


Taught by

CG Cookie

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