YoVDO

Create Your Own Nightmare Before Christmas Oogie Boogie Boogieman

Offered By: Michael Pavlovich via YouTube

Tags

ZBrush Courses UV Mapping Courses Cloth Simulation Courses Texture Painting Courses

Course Description

Overview

Learn to create your own Nightmare Before Christmas Oogie Boogie Boogieman in this comprehensive 2.5-hour tutorial. Master ZBrush techniques including bas relief creation, primitive manipulation, blockout modeling, polygrouping, ZRemeshing, UV mapping, and posing. Explore advanced cloth simulation with Transpose Cloth and dynamic brushes, then add realistic details using surface noise, custom stitching, and Fibermesh. Dive into polypainting and rendering techniques, including transparency and liquid effects in Keyshot and V-Ray. Perfect for 3D artists looking to enhance their character creation and cloth simulation skills while bringing a beloved Halloween character to life.

Syllabus

- Intro
- Create a Coin for Bas Relief
- MRGBZGrabber Alpha vs Bas Relief
- Project Bas Relief
- ZBrush Primitives
- Oogie Boogie Blockout
- Polygrouping Seam Lines
- ZRemeshing Good Geometry
- Cushions
- UV Master
- Transparent Wireframe Render
- Posing
- Transpose Cloth
- Dynamic Cloth Brushes with Elasticity
- Surface Noise for Fabric Weave Pattern
- Morph UV Texture Painting
- Custom Stitch Brush
- Stroke Polygroup Border to Place Stitches
- Refining Stitches
- Cloth Seam Creation
- Stitch Integration
- Itchy Fibermesh
- Polypainting
- Dynamic Simulation Animation
- Keyshot Liquid with Bubbles
- V-Ray Refraction Transparency
- ZBrush Transparency Rendering
- Visibility Grow Polygroup


Taught by

Michael Pavlovich

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