Creating a Walking, Talking Mario for Live Performance Using Cartoon Animator
Offered By: Reallusion via YouTube
Course Description
Overview
Learn how to create custom characters for live performances using Cartoon Animator in this 28-minute tutorial video. Follow Scott Evans as he guides you through the entire process, from character design and setup to dynamic animations and camera work. Master techniques for fast production and VTuber content, including 360-degree head turns, image sequences, trigger animations, facial motion capture, audio lip sync, and green screen implementation. Explore the Asset Library and discover how to make your characters stand out in live performances. Perfect for animators and content creators looking to enhance their skills in 2D character animation and real-time performance.
Syllabus
Opening
Character design
Imported the graphics
360 Head turn
Image sequence
Puppet Stage - trigger animation
Facial mocap
Audio lip sync
Cameraworks
Asset Library
Green screen
Taught by
Reallusion
Related Courses
Get A Grasp! A Primer Course for Getting Your Comic StartedIndependent Character Design for Video Games
California Institute of the Arts via Coursera Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera Visual Storytelling for Film and Video Games
Ringling College of Art + Design via Kadenze Making Typeface Families
School of Visual Arts via Kadenze