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Create and Track 3D Face Masks and Helmets - Adobe After Effects + Zbrush

Offered By: Max Novak via YouTube

Tags

Adobe After Effects Courses ZBrush Courses VFX Courses

Course Description

Overview

Learn how to create and track custom 3D face masks and helmets using Adobe After Effects and Zbrush in this comprehensive tutorial. Explore various methods for sculpting 3D masks, including extruding faces from existing models and creating masks from scratch using spheres. Master basic Zbrush controls and sculpting techniques, discover brushes for adding intricate details like scales and textures, and learn how to properly export your creations. Then, dive into After Effects to create accurate facial tracking, add your custom mask, shape it to fit the face, blend it seamlessly, and enhance the effect with shadows. Whether you're a beginner or experienced user, gain valuable skills in 3D modeling and visual effects compositing to bring your creative visions to life.

Syllabus

- Intro
- Explaining what we're doing and what is to come next
- Inspiration for this video
- DO THIS IF YOU WANT TO SKIP SCULPTING MASK
- Free Zbrush Mini Core Version
- Zbrush Basic Controls
- 1st Method, Extruding Face of a Model
- MY FAVORITE METHOD - For Creating 3D Mask
- Adding Sphere to start sculpting mask over face
- Basics of Zbrush sculpting 2 brushes we will use
- Brushes for adding cool details to mask scales, spikes, texture
- SKIP HERE TO START IN AFTER EFFECTS no sculpting
- Creating facial track the best way
- Adding in our mask
- Shaping the mask to our face
- Blending mask with face
- Adding a shadow to mask


Taught by

Max Novak

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