YoVDO

Converting Scene Data to DOTS

Offered By: Unity via YouTube

Tags

Unite Courses Unity Courses Entity Framework Courses

Course Description

Overview

Explore the process of converting GameObjects to Entities in Unity's Data-Oriented Technology Stack (DOTS) through this 40-minute conference talk from Unite Copenhagen. Delve into scalable workflows, closed and open SubScenes, and various sample implementations. Understand the concept of Blob Assets and their memory layout. Access accompanying code samples on GitHub and download the presentation slides for further reference. Learn from Unity experts Simon Mogensen and Fabrice Léte as they guide you through extending and customizing the conversion process, empowering you to leverage DOTS for improved performance in your Unity projects.

Syllabus

Intro
Scalable Workflows
Closed SubScenes
Open SubScenes
Sample #1
Sample #3
Sample #4
What are Blob Assets
Blob Asset Memory Layout


Taught by

Unity

Tags

Related Courses

Game Development for Modern Platforms
Michigan State University via Coursera
Diseño de Videojuegos: Una introducción
Universidad de los Andes via Coursera
Gameplay en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Arte 3D y animación en videojuegos
Universitat Autònoma de Barcelona (Autonomous University of Barcelona) via Coursera
Desarrollo de Videojuegos 3D en Unity: Una Introducción
Universidad de los Andes via Coursera