Generating Textures and Importing into Character Creator 3 - Concept Art Tutorial 4
Offered By: Reallusion via YouTube
Course Description
Overview
          Learn advanced techniques for generating textures and importing them into Character Creator 3 in this 34-minute tutorial video. Master the process of converting Polypaint to color maps, creating normal maps, and sending sculpts, clothing, and accessories from ZBrush to Character Creator 3. Explore methods for adjusting maps, correcting placement of assets, and testing poses to ensure proper parenting. Dive into material tweaking, including making skirts translucent and creating glowing accents. Discover how to create cyberpunk cutlines using the SkinGen Premium Plug-in, and learn to edit SkinGen maps in Photoshop for added variation. This comprehensive guide is part of a 7-part series on concept art creation, combining tools like Character Creator, Photoshop, and ZBrush to optimize geometry for real-time engines.
        
Syllabus
 Converting Polypaint to Color Maps
 Creating Normal Maps
 Sending Sculpt, Clothing and Accessories to CC3
 Adjusting the Maps
 Bringing in and Correcting Placement of Clothing and Accessories
 Checking Parenting by Testing Poses
 Tweaking the Materials
 Making the Skirt Translucent
 Making Maps for the Glowing Accents
 Creating the Cyberpunk Cutlines
 Using SkinGen Editor
 Variation in SkinGen
 Editing SkinGen Maps in Photoshop
Taught by
Reallusion
Related Courses
Current Gen 3D Game Prop ProductionMichigan State University via Coursera Oyun Modeli Tasarlama
Udemy Blender Stylised 3D Game Model Complete Beginners Guide
Udemy Game Environment Concept Art Fundamentals
Pluralsight Sculpting a Creature with ZBrush and Photoshop
LinkedIn Learning
