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Movement in Video Game AI - Lecture 4

Offered By: Dave Churchill via YouTube

Tags

Artificial Intelligence Courses C++ Courses Pathfinding Courses SFML Courses

Course Description

Overview

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Explore movement techniques in video game AI through this comprehensive lecture from Memorial University's Computer Science 4303 course on Artificial Intelligence for Video Games. Delve into the intricacies of implementing realistic and dynamic character movement in game environments. Learn about various algorithms and methods used to create smooth, natural-looking motion for game characters and objects. Gain insights into pathfinding, steering behaviors, and obstacle avoidance techniques commonly employed in game development. Understand how these movement systems contribute to creating immersive and responsive gameplay experiences. Apply concepts using C++ programming and the SFML graphics library as part of the course's hands-on approach to learning game AI.

Syllabus

COMP4303 - Video Game AI - Lecture 04 - Movement in Games


Taught by

Dave Churchill

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