YoVDO

Video Game AI - C++ Setup and Assignment 1 - Lecture 3

Offered By: Dave Churchill via YouTube

Tags

Artificial Intelligence Courses Computer Science Courses Programming Courses Game Development Courses C++ Courses SFML Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Set up the C++ development environment and explore the first assignment in this lecture on Artificial Intelligence for Video Games. Learn about the course structure, programming requirements, and get started with the SFML graphics library. Gain insights into implementing AI techniques for movement, search, planning, decision making, and procedural content generation in video games. Prepare for the final project of creating an AI bot for a retail video game using C++ programming skills acquired throughout the course.

Syllabus

COMP4303 - Video Game AI - Lecture 03 - C++ Setup and Assignment 1


Taught by

Dave Churchill

Related Courses

Probabilistic Graphical Models 1: Representation
Stanford University via Coursera
Computer Security
Stanford University via Coursera
Intro to Computer Science
University of Virginia via Udacity
Introduction to Logic
Stanford University via Coursera
Internet History, Technology, and Security
University of Michigan via Coursera