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Game Programming: Introduction to Shaders - Lecture 21

Offered By: Dave Churchill via YouTube

Tags

Shaders Courses C++ Courses Animation Courses Computer Graphics Courses SFML Courses

Course Description

Overview

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Explore the fundamentals of shader programming in game development through this comprehensive lecture from Memorial University's Computer Science 4300 course on Game Programming. Delve into the world of shaders, learning their role in modern game graphics and how they enhance visual effects. Gain insights from Professor David Churchill as he introduces key concepts, techniques, and applications of shaders in game engines. Discover how shaders manipulate graphics at the pixel level, enabling advanced lighting, texturing, and special effects. Understand the relationship between shaders and the graphics pipeline, and how they contribute to creating immersive game environments. Perfect for aspiring game developers and computer science students looking to expand their knowledge in game graphics programming.

Syllabus

COMP4300 - Game Programming - Lecture 21 - Introduction to Shaders


Taught by

Dave Churchill

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