YoVDO

SFML and ImGui Tutorial for Game Programming - Lecture 4

Offered By: Dave Churchill via YouTube

Tags

C++ Courses Event Handling Courses User Interfaces Courses Sprites Courses Makefiles Courses SFML Courses IMGUI Courses

Course Description

Overview

Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Explore game programming fundamentals in this comprehensive lecture covering SFML and ImGui. Learn about Makefile usage, compilation processes, and running programs. Dive into SFML concepts including windows, frame rates, events, drawing, sprites, and transformations. Discover ImGui features such as widgets, naming conventions, and how to utilize the online manual. Gain practical insights into bitset options, parameters, and SFML tutorial resources. Master essential techniques for creating interactive game interfaces and graphics using C++ and SFML library in this hour-long session from Memorial University's Computer Science 4300 course.

Syllabus

- Introduction
- Makefile Explanation
- Compiling / Running
- Slides Begin
- SFML Slides
- ImGui Slides
- ImGui Widgets
- ImGui Naming
- ImGui Online Manual
- SFML Tutorial Website
- SFML Windows
- Bitset Options / Parameters
- Windows Continued
- SFML Frame Rate
- SFML Events
- SFML Drawing
- SFML Sprites
- SFML Transformations


Taught by

Dave Churchill

Related Courses

Introduction to Programming for Musicians and Digital Artists
California Institute of the Arts via Coursera
¡A Programar! Una introducción a la programación
University of Edinburgh via Coursera
Interactivity with JavaScript
University of Michigan via Coursera
Windows可视化程序设计
Xi'an Jiaotong University via Coursera
Android Basics: User Input
Google via Udacity