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Game Programming: Assignment 1 and C++ Environment Setup - Lecture 3

Offered By: Dave Churchill via YouTube

Tags

C++ Courses Artificial Intelligence Courses Animation Courses Collision Detection Courses SFML Courses

Course Description

Overview

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Explore a comprehensive lecture on game programming, focusing on Assignment 1 and C++ environment setup. Learn about file structure, operating system differences, and submission instructions for the assignment. Dive into program specifications, config file modifications, and receive helpful hints for completing the task. Gain insights into the assignment code and follow step-by-step setup instructions for Linux, Mac, and Windows environments. This lecture, part of the COMP4300 Game Programming course at Memorial University, covers essential topics for students interested in game development fundamentals and engine architecture.

Syllabus

- Intro and Schedule Changes
- Assignment File Structure
- OS Differences
- Assignment Demo
- Submission Instructions
- Program Specification
- Config File Modificaiton
- Config File Specification
- Assignment Hints
- Assignment Code
- Linux Setup
- Mac Setup
- Windows Setup


Taught by

Dave Churchill

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